Blog
Stories from the field
Notes from the team — what we learn building AI monetization for Unity and Unreal studios.
Aug 14, 2026 · 4 min read
Age signals travelling across your whole SDK stack
Knowing a player is a minor is only useful if every component that makes a decision about them knows it too. Most stacks propagate it to some of them.
Aug 13, 2026 · 4 min read
Consent changes mid-session and what quietly breaks
A player withdrawing consent during play is a state change most games handle at startup only. What runs in between is where the exposure sits.
Aug 10, 2026 · 4 min read
Deciding offers on the player's device or on the server
Where the choice of what to show gets made determines how fast you can change it, what it can know, and whether players can tamper with the result.